These are the statistics and armor ratings of units in the Barbarian race.
They can also produce the Eagle, Pegasus, and Dragon from the Eyrie (see Fliers).
Thrall | Barbarian | Minotaur | War Dog | Rider | Reaver | Tempest | |
---|---|---|---|---|---|---|---|
Type | Builder | Missile | Infantry | Creature | Cavalry | General | Titan |
Setup Pts | 1 | 1 | 2 | 2 | 3 | 5 | 20 |
Cost | 10M | 45M | 100M | 50G | 72M | 105G + 105M | 1200G + 1200M + 1200S + 1200C |
Time(sec) | 20 | 33 | 45 | 30 | 45 | 80 | 600 |
Army Pts | 1 | 1 | 1 | 1 | 2 | 1 | 4 |
Building | 8 | - | - | - | - | - | - |
Combat | 1 | 2 | 7 | 6 | 7 | 18 | 20 |
Hits | 10 | 45 | 80 | 75 | 105 | 220 | 700 |
Speed | 6 | 8 | 9 | 16 | 16 | 14 | 13 |
Damage | 5 C | 10 P | 12 C | 15 S | 15 P | 50 S | 90 M |
Missile | - | Short | - | - | - | - | Long |
View | Average | Average | Average | Average | Average | Long | Average |
Armor | |||||||
Piercing | 0 | 1 | 1 | 2 | 1 | 1 | 6 |
Slashing | 0 | 2 | 1 | 2 | 2 | 1 | 6 |
Crushing | 0 | 1 | 1 | 2 | 1 | 1 | 6 |
Fire | 1 | 1 | 1 | 2 | 1 | 1 | 6 |
Magic | 1 | 2 | 1 | 2 | 2 | 3 | 6 |
Thrall | Can be put into mines. |
Barbarian | Spears do carry through damage. |
Minotaur | Eats animals to heal and cure. |
War Dog | - |
Rider | - |
Reaver | Converts buildings. Does triple damage to large creatures. |
Tempest | Causes Terror. Ignores enemy armor. Explodes on death. |
These are the statistics and armor ratings of units in the Daemon race.
They can also produce the Firebat, Harpy, and Dragon from the Eyrie (see Fliers).
Quasit | Imp | Succubus | Daemon | Nightmare | Salamander | Summoner | Balora | |
---|---|---|---|---|---|---|---|---|
Type | Builder | Missile | Flier | Flier | Cavalry | Creature | General | Titan |
Setup Pts | 1 | 2 | 4 | 6 | 3 | 5 | 6 | 20 |
Cost | 30G + 30C | 75C | 100G + 100C | 200G + 200M | 100M + 100C | 160G + 160M | 200G + 200M + 100C | 1200G + 1200M + 1200S + 1200C |
Time(sec) | 20 | 40 | 50 | 90 | 40 | 60 | 80 | 600 |
Army Pts | 1 | 1 | 2 | 4 | 2 | 2 | 1 | 4 |
Building | 12 | - | - | - | - | - | - | - |
Combat | 2 | 2 | 8 | 15 | 9 | 18 | 10 | 26 |
Hits | 30 | 25 | 100 | 240 | 120 | 220 | 120 | 750 |
Speed | 14 | 14 | 10 | 12 | 17 | 9 | 11 | 13 |
Damage | 10 C | 10 M | 15 S | 50 S | 30 C | 35 F | 40 M | 130 S |
Missile | - | Average | - | - | - | - | Average | - |
View | Very Long | Average | Very Long | Very Long | Average | Average | Average | Average |
Armor | ||||||||
Piercing | 2 | 1 | 3 | 3 | 3 | 2 | 3 | 6 |
Slashing | 2 | 1 | 2 | 3 | 3 | 2 | 3 | 6 |
Crushing | 2 | 0 | 3 | 3 | 3 | 3 | 3 | 6 |
Fire | 3 | 4 | 3 | 4 | 4 | 6 | 4 | 6 |
Magic | 3 | 4 | 3 | 4 | 4 | 3 | 4 | 6 |
Quasit | Can be put into mines. Poisons. |
Imp | - |
Succubus | Leaves Souls for mana collection. |
Daemon | Causes Chaos. Does double damage to all good units. Summons Imps. Can devour Souls to gain mana. |
Nightmare | - |
Salamander | Can set units alight. Hits multiple enemies with one attack. |
Summoner | Converts buildings. Casts Banish and Daemongate spells. Can devour Souls to gain mana. |
Balora | Causes Terror. Causes splash damage. Ignores enemy armor. Explodes on death. |
These are the statistics and armor ratings of units in the Dark Dwarf race.
They can also produce the Firebat, Wyvern, and Dragon from the Eyrie (see Fliers).
Engineer | Stone Golem | Firebomb | Wraith | Shadow | Bronze Golem | Grond | Ballista | Battering Ram | Flame Cannon | Hellbore | Catapult | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Siege Weapon | Infantry | Infantry | General | Titan | Siege Weapon | Siege Weapon | Siege Weapon | Siege Weapon | Siege Weapon |
Setup Pts | 1 | 2 | 2 | 2 | 3 | 5 | 20 | 4 | 3 | 5 | 5 | 4 |
Cost | 40M + 40S | 80S | 25M + 25C | 75C | 200C | 100G + 200M | 1200G + 1200M + 1200S + 1200C | 100G + 100M | 100G + 100M | 150G + 150M | 180M + 180C | 120G + 60S |
Time(sec) | 25 | 35 | 25 | 35 | 50 | 120 | 600 | 100 | 50 | 100 | 90 | 45 |
Army Pts | 1 | 2 | 1 | 1 | 1 | 2 | 4 | 4 | 4 | 4 | 4 | 4 |
Building | 12 | - | - | - | - | - | - | - | - | - | - | - |
Combat | 2 | 6 | 5 | 6 | 10 | 16 | 30 | 8 | 10 | 8 | 14 | 10 |
Hits | 50 | 90 | 5 | 60 | 100 | 300 | 850 | 50 | 250 | 120 | 100 | 50 |
Speed | 5 | 3 | 14 | 9 | 10 | 4 | 7 | 3 | 3 | 3 | 5 | 3 |
Damage | 5 C | 30 C | 40 F | 10 M | 15 M | 50 C | 160 C | 30 P | 80 C | 70 F | 50 M | 60 C |
Missile | - | - | - | - | - | - | - | Extreme | - | Very Long | Very Long | Extreme |
View | Short | Average | Average | Long | Very Long | Average | Average | Average | Average | Average | Long | Long |
Armor | ||||||||||||
Piercing | 2 | 4 | 2 | 3 | 3 | 4 | 6 | 3 | 4 | 3 | 4 | 3 |
Slashing | 2 | 4 | 2 | 3 | 3 | 4 | 6 | 3 | 4 | 3 | 4 | 3 |
Crushing | 2 | 2 | 2 | 3 | 3 | 4 | 6 | 3 | 4 | 3 | 2 | 2 |
Fire | 2 | 3 | 2 | 3 | 3 | 4 | 6 | 1 | 1 | 3 | 4 | 0 |
Magic | 4 | 3 | 2 | 3 | 3 | 4 | 6 | 3 | 2 | 2 | 4 | 1 |
Engineer | Can be put into mines - counts for 2 men. Casts Earthpower spell. |
Stone Golem | - |
Firebomb | Explodes on death. |
Wraith | Can attack fliers. Drains enemy XP. |
Shadow | Can attack fliers. Drains enemy XP. Gets +5 to combat at night. |
Bronze Golem | Converts buildings. Collects resources from razed buildings. |
Grond | Causes Terror. Causes splash damage. Ignores enemy armor. Explodes on death. |
Ballista | Bolts do carry through damage. |
Battering Ram | Does quadruple damage to buildings. |
Flame Cannon | - |
Hellbore | - |
Catapult | Causes splash damage. Can pick up and throw cows. |
These are the statistics and armor ratings of units in the Dark Elf race.
They can also produce the Phoenix, Harpy, and Dragonliche from the Eyrie (see Fliers).
Wisp | Dark Infantry | Dark Archer | Skeleton | Spider | Queen Spider | Dark Rider | Ancient Wisp | Sorcerer | Assassin | Blackguard | Kargoth | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Archer | Infantry | Creature | Creature | Cavalry | Missile | Spellcaster | Infantry | General | Titan |
Setup Pts | 1 | 1 | 2 | 1 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 20 |
Cost | 50C | 50G + 40M | 75G + 30C | 25G + 25M | 30S | 10G + 60S | 100G + 100M | 100C | 100G + 150C | 120G | 150G + 150C | 1200G + 1200M + 1200S + 1200C |
Time(sec) | 30 | 30 | 45 | 24 | 15 | 35 | 75 | 1 | 90 | 70 | 120 | 600 |
Army Pts | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 1 | 1 | 1 | 4 |
Building | 11 | - | - | - | - | - | - | 10 | - | - | - | - |
Combat | 1 | 5 | 3 | 2 | 3 | 7 | 8 | 8 | 9 | 15 | 18 | 20 |
Hits | 10 | 30 | 25 | 20 | 25 | 65 | 100 | 100 | 90 | 100 | 160 | 720 |
Speed | 12 | 9 | 11 | 10 | 14 | 15 | 14 | 8 | 12 | 16 | 12 | 16 |
Damage | 5 M | 10 P | 8 P | 10 S | 15 P | 20 P | 25 S | 20 M | 25 M | 15 S | 40 S | 90 M |
Missile | Short | - | Long | - | - | - | - | Long | Long | - | - | - |
View | Average | Long | Long | Average | Average | Average | Average | Average | Long | Average | Average | Average |
Armor | ||||||||||||
Piercing | 1 | 2 | 2 | 5 | 2 | 2 | 2 | 2 | 1 | 2 | 4 | 6 |
Slashing | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 | 4 | 6 |
Crushing | 1 | 2 | 2 | 0 | 0 | 1 | 2 | 2 | 1 | 2 | 4 | 5 |
Fire | 4 | 2 | 2 | 3 | 1 | 1 | 2 | 4 | 3 | 2 | 6 | 6 |
Magic | 4 | 4 | 4 | 3 | 2 | 2 | 2 | 4 | 5 | 2 | 4 | 7 |
Wisp | Can merge 4 of them to make an Ancient Wisp. |
Dark Infantry | - |
Dark Archer | Fires poison arrows. |
Skeleton | Resistant to missiles. |
Spider | Causes Poison. |
Queen Spider | Can lay eggs in vanquished foes that hatch into Spiders. |
Dark Rider | - |
Ancient Wisp | Generates crystal equal to a level 2 crystal mine. |
Sorcerer | Casts Summon Zombie, Darkstorm, and Pillar of Fire spells. |
Assassin | Causes Poison. Can assassinate enemies with 4% chance. |
Blackguard | Converts buildings. Casts Invisibility spell. |
Kargoth | Causes Terror. Ignores enemy armor. Explodes on death. |
These are the statistics and armor ratings of units in the Dwarf race.
They can also produce the Eagle, Griffon, and Dragon from the Eyrie (see Fliers).
Smith | Infantry | Crossbow | Runner | Berserker | Runelord | Dwarf Lord | King Khalid | Ballista | Battering Ram | Catapult | |
---|---|---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Archer | Infantry | Infantry | Spellcaster | General | Titan | Siege Weapon | Siege Weapon | Siege Weapon |
Setup Pts | 1 | 1 | 2 | 1 | 4 | 5 | 5 | 20 | 4 | 3 | 4 |
Cost | 40M + 40S | 50G + 50M | 75G + 40M | 40G | 300M | 100G + 100S + 100C | 100G + 100M + 100S | 1200G + 1200M + 1200S + 1200C | 100G + 100M | 100G + 100M | 120G + 60S |
Time(sec) | 35 | 30 | 45 | 25 | 80 | 55 | 100 | 600 | 100 | 50 | 45 |
Army Pts | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 4 | 4 | 4 | 4 |
Building | 13 | - | - | - | - | - | - | - | - | - | - |
Combat | 3 | 5 | 3 | 2 | 10 | 12 | 16 | 20 | 8 | 10 | 10 |
Hits | 50 | 80 | 50 | 40 | 200 | 110 | 280 | 800 | 50 | 250 | 50 |
Speed | 4 | 4 | 4 | 8 | 2 | 3 | 4 | 11 | 3 | 3 | 3 |
Damage | 5 C | 10 S | 15 P | 5 C | 25 S | 30 F | 60 S | 90 M | 30 P | 80 C | 60 C |
Missile | - | - | Long | - | - | Long | - | Long | Extreme | - | Extreme |
View | Short | Short | Average | Long | Short | Average | Average | Average | Average | Average | Long |
Armor | |||||||||||
Piercing | 1 | 2 | 0 | 1 | 4 | 2 | 3 | 6 | 3 | 4 | 3 |
Slashing | 1 | 2 | 1 | 1 | 4 | 2 | 3 | 6 | 3 | 4 | 3 |
Crushing | 1 | 2 | 1 | 1 | 4 | 2 | 3 | 6 | 3 | 4 | 2 |
Fire | 2 | 2 | 1 | 2 | 1 | 4 | 3 | 6 | 1 | 1 | 0 |
Magic | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 6 | 3 | 2 | 1 |
Smith | Can be put into mines - counts for 2 men. |
Infantry | Does triple damage to Elves. |
Crossbow | - |
Runner | Resistant to missiles. |
Berserker | - |
Runelord | Casts Stonecall and Doomstones spells. |
Dwarf Lord | Converts buildings. Resistant to missiles. Does double damage to buildings. |
King Khalid | Causes Terror. Ignores enemy armor. Explodes on death. |
Ballista | Bolts do carry through damage. |
Battering Ram | Does quadruple damage to buildings. |
Catapult | Causes splash damage. Can pick up and throw cows. |
These are the statistics and armor ratings of units in the Fey race.
They can also produce the Lightning Hawk, Pegasus, and Dragon from the Eyrie (see Fliers).
Oakman | Spriggan | Sylph | Pixie | Faerie Dragon | Sprite | Unicorn | Banshee | Forestmaster | |
---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Infantry | Missile | Missile | Archer | Cavalry | General | Titan |
Setup Pts | 1 | 1 | 1 | 3 | 2 | 3 | 4 | 5 | 20 |
Cost | 40S | 40G + 30M | 25C | 100C | 90G + 40M + 20C | 80C | 150C | 100G + 200C | 1200G + 1200M + 1200S + 1200C |
Time(sec) | 25 | 20 | 15 | 30 | 55 | 30 | 90 | 90 | 600 |
Army Pts | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 4 |
Building | 12 | - | - | - | - | - | - | - | - |
Combat | 2 | 4 | 1 | 3 | 3 | 2 | 14 | 13 | 26 |
Hits | 70 | 20 | 5 | 20 | 35 | 25 | 110 | 140 | 750 |
Speed | 4 | 14 | 17 | 16 | 11 | 14 | 16 | 10 | 18 |
Damage | 15 C | 9 P | 6 P | 7 M | 6 F | 10 P | 25 P | 30 M | 80 M |
Missile | - | - | - | Average | Average | Average | - | - | Very Long |
View | Short | Very Long | Very Long | Average | Very Long | Very Long | Long | Long | Average |
Armor | |||||||||
Piercing | 4 | 3 | 0 | 1 | 2 | 1 | 1 | 3 | 6 |
Slashing | 2 | 2 | 0 | 1 | 2 | 1 | 1 | 3 | 6 |
Crushing | 2 | 2 | 0 | 1 | 2 | 0 | 1 | 3 | 6 |
Fire | 0 | 2 | 0 | 1 | 3 | 2 | 2 | 3 | 6 |
Magic | 4 | 3 | 5 | 4 | 3 | 3 | 4 | 4 | 7 |
Oakman | Can be put into mines. |
Spriggan | - |
Sylph | - |
Pixie | - |
Faerie Dragon | - |
Sprite | - |
Unicorn | Causes Awe. Casts Healing and Curing spells. |
Banshee | Converts buildings. Attacks multiple enemies at once. Casts Scare spell. |
Forestmaster | Causes Terror. Ignores enemy armor. Explodes on death. |
These are the statistics and armor ratings of units in the High Elf race.
They can also produce the Phoenix, Pegasus, and Dragon from the Eyrie (see Fliers).
Wisp | Iceguard | Longbow | Dragon Knight | Ancient Wisp | Wyvern | Mystic | Unicorn | Moonguard | King Lunarion | Scorpion | |
---|---|---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Archer | Cavalry | Missile | Creature | Spellcaster | Cavalry | General | Titan | Siege Weapon |
Setup Pts | 1 | 1 | 2 | 3 | 3 | 4 | 3 | 4 | 6 | 20 | 6 |
Cost | 50C | 30G + 25M | 70G + 50M | 90G + 110M | 100C | 100G + 150C | 100G + 100C | 150C | 200M + 50C | 1200G + 1200M + 1200S + 1200C | 100G + 200M |
Time(sec) | 30 | 30 | 40 | 70 | 1 | 50 | 70 | 90 | 75 | 600 | 100 |
Army Pts | 1 | 1 | 1 | 2 | 2 | 2 | 1 | 2 | 1 | 4 | 4 |
Building | 11 | - | - | - | 10 | - | - | - | - | - | - |
Combat | 1 | 12 | 4 | 14 | 8 | 12 | 8 | 14 | 15 | 25 | 14 |
Hits | 10 | 30 | 30 | 120 | 100 | 140 | 50 | 100 | 120 | 800 | 125 |
Speed | 12 | 11 | 11 | 15 | 8 | 15 | 10 | 16 | 12 | 15 | 4 |
Damage | 5 M | 15 P | 8 P | 30 S | 20 M | 35 S | 15 M | 25 P | 25 P | 160 C | 60 P |
Missile | Short | - | Long | - | Long | - | Average | - | Long | - | Extreme |
View | Average | Long | Long | Average | Average | Very Long | Average | Long | Average | Average | Average |
Armor | |||||||||||
Piercing | 1 | 3 | 2 | 3 | 2 | 2 | 2 | 1 | 3 | 6 | 4 |
Slashing | 1 | 3 | 2 | 3 | 2 | 3 | 2 | 1 | 3 | 6 | 4 |
Crushing | 1 | 3 | 2 | 3 | 2 | 3 | 2 | 1 | 3 | 6 | 3 |
Fire | 4 | 4 | 1 | 6 | 4 | 3 | 1 | 2 | 1 | 6 | 2 |
Magic | 4 | 4 | 3 | 3 | 4 | 3 | 3 | 4 | 3 | 6 | 3 |
Wisp | Can merge 4 of them to make an Ancient Wisp. |
Iceguard | - |
Longbow | - |
Dragon Knight | Can attack fliers. |
Ancient Wisp | Generates crystal equal to a level 2 crystal mine. |
Wyvern | - |
Mystic | Casts White Ward and Ring of Ice spells. |
Unicorn | Causes Awe. Casts Healing and Curing spells. |
Moonguard | Converts buildings. Can fire multiple arrows. |
King Lunarion | Causes Terror. Causes splash damage. Ignores enemy armor. Explodes on death. |
Scorpion | Can shoot multiple bolts. |
These are the statistics and armor ratings of units in the Human race.
They can also produce the Eagle, Pegasus, and Dragon from the Eyrie (see Fliers).
Peasant | Pikeman | Squire | Mercenary | Knight | Knight Lord | Black Mage | Red Mage | White Mage | Sirian | Catapult | |
---|---|---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Archer | Cavalry | Cavalry | Cavalry | General & Spellcaster | General & Spellcaster | General & Spellcaster | Titan | Siege Weapon |
Setup Pts | 1 | 1 | 2 | 3 | 2 | 6 | 5 | 4 | 4 | 20 | 4 |
Cost | 20G | 40M | 60G | 100G | 150G + 150M | 300G + 300M | 200G + 200C | 100G + 100C | 200C | 1200G + 1200M + 1200S + 1200C | 120G + 60S |
Time(sec) | 25 | 20 | 25 | 40 | 110 | 200 | 120 | 120 | 120 | 600 | 45 |
Army Pts | 1/4 | 1 | 1 | 2 | 2 | 2 | 1 | 1 | 1 | 4 | 4 |
Building | 10 | - | - | - | - | - | - | - | - | - | - |
Combat | 1 | 7 | 2 | 9 | 11 | 16 | 10 | 10 | 10 | 35 | 10 |
Hits | 10 | 40 | 30 | 120 | 150 | 220 | 120 | 100 | 100 | 850 | 50 |
Speed | 8 | 9 | 12 | 17 | 14 | 15 | 8 | 9 | 8 | 15 | 3 |
Damage | 5 P | 10 P | 8 P | 20 S | 30 S | 40 | 40 M | 35 F | 25 M | 140 F | 60 C |
Missile | - | - | Average | - | - | - | Average | Long | Average | - | Extreme |
View | Average | Average | Average | Long | Short | Short | Average | Average | Average | Average | Long |
Armor | |||||||||||
Piercing | 1 | 2 | 1 | 2 | 3 | 4 | 1 | 1 | 2 | 6 | 3 |
Slashing | 1 | 2 | 1 | 2 | 4 | 4 | 1 | 1 | 2 | 7 | 3 |
Crushing | 1 | 2 | 1 | 2 | 3 | 4 | 1 | 1 | 2 | 7 | 2 |
Fire | 1 | 2 | 2 | 2 | 3 | 3 | 1 | 5 | 2 | 6 | 0 |
Magic | 1 | 2 | 2 | 2 | 2 | 2 | 4 | 4 | 4 | 6 | 1 |
Peasant | Can be put into mines. Is only worth 1/4 army point. |
Pikeman | Does triple damage to cavalry. |
Squire | - |
Mercenary | - |
Knight | - |
Knight Lord | Each Knight Lord adds +1 to the hero's Morale skill. |
Black Mage | Converts buildings. Casts Hand of Ice and Drain Mana spells. Gains 5 mana for each enemy unit killed. |
Red Mage | Converts buildings. Casts Ring of Fire and Resist Fire spells. |
White Mage | Converts buildings. Casts Cure and Heal Group spells. |
Sirian | Causes Terror. Causes splash damage. Ignores enemy armor. Explodes on death. |
Catapult | Causes splash damage. Can pick up and throw cows. |
These are the statistics and armor ratings of units in the Minotaur race.
They can also produce the Giant Bat, Griffon, and Dragon from the Eyrie (see Fliers).
Thrall | Minotaur | Basilisk | Minotaur Shaman | Minotaur King | Skull of Sartek | Battering Ram | Catapult | |
---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Missile | Spellcaster | General | Titan | Siege Weapon | Siege Weapon |
Setup Pts | 1 | 2 | 3 | 5 | 8 | 20 | 3 | 4 |
Cost | 10M | 100M | 60G | 50S + 200C | 200G + 200M + 200S + 200C | 1200G + 1200M + 1200S + 1200C | 100G + 100M | 120G + 60S |
Time(sec) | 20 | 45 | 40 | 65 | 90 | 600 | 50 | 45 |
Army Pts | 1 | 1 | 2 | 1 | 4 | 4 | 4 | 4 |
Building | 8 | - | - | - | - | - | - | - |
Combat | 1 | 7 | 5 | 12 | 20 | 20 | 10 | 10 |
Hits | 10 | 80 | 70 | 120 | 300 | 750 | 250 | 50 |
Speed | 6 | 9 | 4 | 11 | 12 | 13 | 3 | 3 |
Damage | 5 C | 12 C | 20 M | 25 F | 50 S | 90 M | 80 C | 60 C |
Missile | - | - | Average | Average | - | Long | - | Extreme |
View | Average | Average | Average | Long | Average | Average | Average | Long |
Armor | ||||||||
Piercing | 0 | 1 | 4 | 2 | 2 | 6 | 4 | 3 |
Slashing | 0 | 1 | 4 | 2 | 2 | 6 | 4 | 3 |
Crushing | 0 | 1 | 4 | 2 | 2 | 6 | 4 | 2 |
Fire | 1 | 1 | 4 | 4 | 2 | 6 | 1 | 0 |
Magic | 1 | 1 | 4 | 4 | 4 | 6 | 2 | 1 |
Thrall | Can be put into mines. |
Minotaur | Can be upgraded to missile unit. Eats animals to heal and cure. |
Basilisk | Turns enemy units to 100 stone. |
Minotaur Shaman | Casts Berserker, Pillar of Fire and Ring of Fire spells. Eats animals to heal and cure. |
Minotaur King | Converts buildings. Causes Fear. Can attack fliers. Ignores enemy armor. Eats animals to heal and cure. |
Skull of Sartek | Causes Terror. Ignores enemy armor. Explodes on death. |
Battering Ram | Does quadruple damage to buildings. |
Catapult | Causes splash damage. Can pick up and throw cows. |
These are the statistics and armor ratings of units in the Orc race.
They can also produce the Giant Bat, Harpy, and Dragon from the Eyrie (see Fliers).
Kobold | Orc | Goblin | Wolfrider | Basilisk | Ogre | Goblin Shaman | Troll | Giant | Gornak Elfeater | Gobshooter | |
---|---|---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Infantry | Cavalry | Missile | Infantry | Spellcaster | Missile | General | Titan | Siege Weapon |
Setup Pts | 1 | 2 | 1 | 3 | 3 | 5 | 4 | 4 | 6 | 20 | 5 |
Cost | 25G | 60M | 30G | 100M | 60G | 100M + 100S | 200C | 150S | 100M + 150S | 1200G + 1200M + 1200S + 1200C | 300G + 300M |
Time(sec) | 25 | 35 | 15 | 60 | 40 | 60 | 60 | 70 | 80 | 600 | 100 |
Army Pts | 1 | 1 | 1 | 2 | 2 | 2 | 1 | 2 | 4 | 4 | 4 |
Building | 9 | - | - | - | - | - | - | - | - | - | - |
Combat | 1 | 4 | 2 | 10 | 5 | 12 | 10 | 11 | 16 | 25 | 10 |
Hits | 20 | 60 | 18 | 120 | 70 | 180 | 70 | 150 | 260 | 820 | 80 |
Speed | 8 | 10 | 14 | 15 | 4 | 8 | 12 | 6 | 10 | 12 | 3 |
Damage | 5 S | 15 S | 10 C | 20 S | 20 M | 30 C | 25 M | 20 C | 50 C | 100 M | 35 C |
Missile | - | - | - | - | Average | - | Average | Average | - | Long | Extreme |
View | Average | Short | Very Long | Average | Average | Average | Long | Long | Very Long | Average | Average |
Armor | |||||||||||
Piercing | 1 | 2 | 2 | 2 | 4 | 2 | 2 | 2 | 4 | 7 | 4 |
Slashing | 1 | 3 | 2 | 3 | 4 | 2 | 2 | 2 | 3 | 7 | 4 |
Crushing | 3 | 3 | 2 | 3 | 4 | 3 | 2 | 3 | 3 | 7 | 3 |
Fire | 1 | 2 | 1 | 2 | 4 | 4 | 2 | 0 | 4 | 6 | 1 |
Magic | 1 | 1 | 1 | 1 | 4 | 3 | 4 | 2 | 3 | 6 | 3 |
Kobold | Can be put into mines. Causes Poison. |
Orc | - |
Goblin | Causes Disease. |
Wolfrider | Can be upgraded to have Disease. |
Basilisk | Turns enemy units to 100 stone. |
Ogre | Can attack fliers. |
Goblin Shaman | Casts Lightning, Berserker, and Light/Darkness spells. |
Troll | Fast regeneration of hits. Can pick up and throw sheep. |
Giant | Converts buildings. Causes Fear. Does splash damage. |
Gornak Elfeater | Causes Terror. Turn enemies into 100 Stone. Ignores enemy armor. Explodes on death. |
Gobshooter | Does splash damage. Chance of Goblin surviving. |
These are the statistics and armor ratings of units in the Undead race.
They can also produce the Giant Bat, Harpy, and Dragonliche from the Eyrie (see Fliers).
Zombie | Skeleton | Wight | Wraith | Liche | Shadow | Slayer Knight | Doom Knight | Vampire | Lord Bane | Bone Catapult | |
---|---|---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Infantry | Infantry | Missile | Infantry | Infantry | Infantry | General | Titan | Siege Weapon |
Setup Pts | 1 | 1 | 2 | 2 | 4 | 3 | 4 | 6 | 6 | 20 | 4 |
Cost | 25G | 25G + 25M | 75M | 75C | 200C | 200C | 150M | 250M | 100G + 200C | 1200G + 1200M + 1200S + 1200C | 120G + 80S |
Time(sec) | 20 | 24 | 1 | 1 | 1 | 1 | 1 | 1 | 100 | 600 | 50 |
Army Pts | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 4 | 4 |
Building | 8 | - | - | - | - | - | - | - | - | - | - |
Combat | 3 | 2 | 6 | 6 | 10 | 10 | 14 | 18 | 16 | 21 | 10 |
Hits | 40 | 20 | 70 | 60 | 100 | 100 | 150 | 250 | 200 | 750 | 80 |
Speed | 4 | 10 | 6 | 9 | 8 | 10 | 6 | 7 | 12 | 14 | 3 |
Damage | 10 C | 10 S | 12 S | 10 M | 20 F | 15 M | 25 S | 45 S | 35 S | 90 F | 60 C |
Missile | - | - | - | - | Average | - | - | - | - | Long | Extreme |
View | Average | Average | Average | Long | Long | Very Long | Short | Short | Long | Average | Long |
Armor | |||||||||||
Piercing | 2 | 5 | 4 | 3 | 4 | 3 | 5 | 5 | 1 | 6 | 3 |
Slashing | 2 | 2 | 3 | 3 | 2 | 3 | 5 | 5 | 4 | 6 | 3 |
Crushing | 2 | 0 | 2 | 3 | 1 | 3 | 3 | 4 | 4 | 5 | 1 |
Fire | 0 | 3 | 3 | 3 | 3 | 3 | 4 | 5 | 2 | 6 | 3 |
Magic | 2 | 3 | 3 | 3 | 4 | 3 | 4 | 5 | 4 | 6 | 3 |
Zombie | Can be put into mines. Causes Disease. |
Skeleton | Resistant to missiles. Can morph to Wight or Wraith. |
Wight | Can morph to Liche or Slayer Knight. |
Wraith | Can morph to Shadows. Can attack fliers. Drains enemy XP. |
Liche | - |
Shadow | Can attack fliers. Drains enemy XP. Gets +5 to combat at night. |
Slayer Knight | Causes Chaos. Can morph to Doom Knight. |
Doom Knight | - |
Vampire | Convert buildings. Drains enemy hits. Summons bats. |
Lord Bane | Causes Terror. Ignores enemy armor. Explodes on death. |
Bone Catapult | Causes splash damage. |
These are the statistics and armor ratings of units in the Wood Elf race.
They can also produce the Phoenix, Griffon, and Dragon from the Eyrie (see Fliers).
Wisp | Forestguard | Gladewarden | Woodrider | Ancient Wisp | Sprite | Druid | Treant | Ancient Treant | Pixie | Dryad | Ironbark | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Type | Builder | Infantry | Archer | Cavalry | Missile | Archer | Spellcaster | Infantry | Infantry | Missile | General | Titan |
Setup Pts | 1 | 1 | 2 | 3 | 3 | 3 | 3 | 4 | 6 | 3 | 5 | 20 |
Cost | 50C | 50G + 30M | 50M + 50C | 150G + 50M | 100C | 80C | 50G + 150C | 200S | 400S | 100C | 250C | 1200G + 1200M + 1200S + 1200C |
Time(sec) | 30 | 25 | 45 | 75 | 1 | 30 | 80 | 100 | 200 | 30 | 75 | 600 |
Army Pts | 1 | 1 | 1 | 2 | 2 | 1 | 1 | 4 | 4 | 1 | 1 | 4 |
Building | 11 | - | - | - | 10 | - | - | 15 | - | - | - | - |
Combat | 1 | 4 | 5 | 9 | 8 | 2 | 7 | 16 | 20 | 3 | 10 | 27 |
Hits | 10 | 25 | 15 | 90 | 100 | 25 | 60 | 200 | 250 | 25 | 100 | 800 |
Speed | 12 | 10 | 10 | 16 | 8 | 14 | 11 | 4 | 4 | 20 | 16 | 11 |
Damage | 5 M | 10 P | 10 P | 15 S | 20 M | 10 P | 15 M | 30 C | 60 C | 10 M | 40 M | 145 C |
Missile | Short | - | Long | - | Long | Average | Average | - | - | Average | Long | Long |
View | Average | Very Long | Long | Average | Average | Very Long | Extreme | Average | Average | Average | Average | Average |
Armor | ||||||||||||
Piercing | 1 | 2 | 1 | 2 | 2 | 1 | 1 | 5 | 6 | 1 | 1 | 7 |
Slashing | 1 | 2 | 1 | 2 | 2 | 1 | 1 | 3 | 4 | 1 | 1 | 7 |
Crushing | 1 | 2 | 1 | 2 | 2 | 0 | 1 | 4 | 5 | 1 | 1 | 7 |
Fire | 4 | 1 | 1 | 1 | 4 | 2 | 2 | 1 | 1 | 1 | 1 | 5 |
Magic | 4 | 3 | 3 | 3 | 4 | 3 | 4 | 3 | 4 | 4 | 4 | 7 |
Wisp | Can merge 4 of them to make an Ancient Wisp. |
Forestguard | - |
Gladewarden | - |
Woodrider | - |
Ancient Wisp | Generates crystal equal to a level 2 crystal mine. |
Sprite | - |
Druid | Casts Lightning and Light/Darkness spells. |
Treant | Causes Fear. Casts Entangle spell. |
Ancient Treant | Causes Fear. Casts Entangle spell. Splits into 2 Treants on death. |
Pixie | - |
Dryad | Converts buildings 25% faster. |
Ironbark | Causes Terror. Causes splash damage. Ignores enemy armor. Explodes on death. |
These are the statistics and armor ratings of fliers produced at the Eyrie, and which race they can belong to.
Giant Bat | Eagle | Lightning Hawk | Firebat | Phoenix | Harpy | Griffon | Pegasus | Wyvern | Dragonliche | Dragon | |
---|---|---|---|---|---|---|---|---|---|---|---|
Race | Minotaurs, Orcs, Undead | Barbarians, Dwarves, Humans | Fey | Dark Dwarves, Daemons | All Elves | Dark Elves, Orcs, Undead, Daemons | Dwarves, Minotaurs, Wood Elves | Barbarians, High Elves, Humans, Fey | Dark Dwarves | Dark Elves, Undead | All Races except Dark Elves & Undead |
Setup Pts | 1 | 2 | 2 | 1 | 2 | 4 | 4 | 4 | 4 | 16 | 16 |
Cost | 10G | 45G | 40G + 80M + 20C | 20G + 30M | 20G + 40C | 60G + 60C | 100G + 110S | 100G + 100C | 100G + 150C | 1000G + 1000C | 1000G + 1000C |
Time(sec) | 10 | 30 | 45 | 20 | 30 | 45 | 45 | 60 | 50 | 360 | 360 |
Army Pts | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 4 | 4 |
Building | - | 9 | - | - | - | - | - | - | - | - | - |
Combat | 2 | 7 | 6 | 3 | 3 | 8 | 10 | 9 | 12 | 20 | 20 |
Hits | 20 | 60 | 30 | 20 | 35 | 55 | 140 | 110 | 140 | 350 | 400 |
Speed | 14 | 12 | 11 | 14 | 12 | 9 | 14 | 16 | 15 | 12 | 14 |
Damage | 7 P | 10 S | 10 M | 12 F | 6 F | 20 S | 30 S | 30 C | 35 S | 45 F | 50 F |
Missile | - | - | Short | - | Average | - | - | - | - | Short | Very Short |
View | Very Long | Extreme | Extreme | Very Long | Very Long | Average | Very Long | Average | Very Long | Very Long | Very Long |
Armor | |||||||||||
Piercing | 0 | 0 | 0 | 1 | 0 | 1 | 2 | 2 | 2 | 5 | 3 |
Slashing | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 4 | 4 |
Crushing | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 4 | 4 |
Fire | 1 | 1 | 1 | 6 | 5 | 1 | 2 | 2 | 3 | 4 | 4 |
Magic | 1 | 1 | 2 | 2 | 1 | 2 | 2 | 2 | 3 | 4 | 4 |
Giant Bat | Is only worth ½ army point. |
Eagle | - |
Lightning Hawk | Cannot attack fliers. |
Firebat | - |
Phoenix | Converts buildings. |
Harpy | Cannot attack fliers. Causes Poison. Casts Drain Mana spell. |
Griffon | - |
Pegasus | - |
Wyvern | - |
Dragonliche | Causes Terror. Does splash damage. |
Dragon | Causes Terror. Does splash damage. |
These are the statistics and armor ratings of special allies that can join all races. They can be produced in the normal way at Temples, or given as a reward for completing certain quests.
Archon | Daemon | Air Elemental | Earth Elemental | Fire Elemental | Water Elemental | |
---|---|---|---|---|---|---|
Setup Pts | 6 | 6 | 6 | 6 | 6 | 6 |
Cost | 600G + 600C | 200G + 200M | 300C | 300S | 100M + 250C | 200C |
Time(sec) | 120 | 90 | 80 | 80 | 80 | 60 |
Army Pts | 2 | 4 | 2 | 4 | 2 | 2 |
Combat | 16 | 15 | 13 | 18 | 10 | 10 |
Hits | 180 | 220 | 150 | 200 | 120 | 150 |
Speed | 15 | 12 | 16 | 3 | 10 | 7 |
Damage | 40 F | 50 S | 25 C | 50 C | 25 F | 50 C |
Missile | - | - | - | - | Long | Short |
View | Long | Very Long | Average | Average | Short | Average |
Armor | ||||||
Piercing | 2 | 3 | 3 | 4 | 2 | 4 |
Slashing | 2 | 3 | 3 | 4 | 2 | 4 |
Crushing | 2 | 3 | 3 | 4 | 2 | 4 |
Fire | 4 | 4 | 3 | 4 | 4 | 1 |
Magic | 4 | 4 | 3 | 3 | 4 | 2 |
Archon | Causes Awe. Does double damage to evil units. |
Daemon | Causes Chaos. Does double damage to all good units. Summons Imps. Can devour Souls to gain mana. |
Air Elemental | Causes Fear. |
Earth Elemental | Causes Fear. Quadruple damage to buildings. |
Fire Elemental | Causes Fear. Can set enemy units alight. |
Water Elemental | Causes Fear. |
These are the statistics and armor ratings of special units that can join all races. They are unlocked from certain regions in the Warlords Battlecry II campaign.
Halberdier | Kobold Sniper | Elven Hunter | Skeleton Cavalry | |
---|---|---|---|---|
Type | Infantry | Archer | Cavalry | Cavalry |
Setup Pts | 2 | 2 | 3 | 3 |
Cost | - | - | - | - |
Time(sec) | - | - | - | - |
Army Pts | 1 | 1 | 2 | 2 |
Combat | 10 | 7 | 9 | 10 |
Hits | 120 | 40 | 100 | 120 |
Speed | 10 | 10 | 16 | 14 |
Damage | 25 S | 25 P | 20 P | 30 S |
Missile | - | Very Long | Long | - |
View | Long | Average | Average | Average |
Armor | ||||
Piercing | 3 | 1 | 2 | 3 |
Slashing | 3 | 1 | 2 | 3 |
Crushing | 3 | 3 | 2 | 1 |
Fire | 3 | 1 | 1 | 2 |
Magic | 3 | 1 | 3 | 3 |
Halberdier | Does triple damage to cavalry. |
Kobold Sniper | - |
Elven Hunter | - |
Skeleton Cavalry | Resistant to missiles. |